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 Kazaru Shichiyou

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Kazaru Shichiyou

Kazaru Shichiyou


Posts : 25
Join date : 2010-08-12
Age : 32
Location : Boston

Kazaru Shichiyou Empty
PostSubject: Kazaru Shichiyou   Kazaru Shichiyou Icon_minitimeThu Aug 12, 2010 10:41 pm

Personal Info

Name: Kazaru Shichiyou

Age: 250

Visible age: 18

Gender: Male

Appearance: Kazaru has long green hair that reaches about halfway down his back. His eye color is brown. His face has a couple scars from cuts he received during his time on earth. Physically, Kazaru isn't a large person. His height is average for a male, 5'10'' and is considerably underweight at 135 lbs. He wears his shinigami garb with pride. It is worn exactly as expected, no customizations, as Kazaru believes that any changes to the outfit ruin the sacredness of it. His Squad 12 Captain robe is dark green on the inside. Kazaru's Zanpakuto is carried on his left side.

Personality: Kazaru is a very honorable individual. He has a sense of justice that forces him to protect those who are weaker than he is. He has been known to protect arrancars who exhibit a sense of justice similar to his own. In all cases, if his friends are ever in danger, Kazaru is willing to protect them with his own life. It would seem that because of his philosophy to only fight when necessary, but this is not the case. Kazaru is enthralled with fighting and is always up for a sparring match with others.

Kazaru also is a womanizer. He is easily manipulated by an attractive female. However, this love of females is not crippling. If need be, he will fight and kill them. It does become a problem when he attempts to flirt with fellow shinigami or when he is missing because he took a trip to earth to find females. Kazaru is occasionally caught watching porn when he should be doing actual work in the lab.

Kazaru is not the Captain of Squad 12 for nothing. His IQ cannot be accurately measured by most IQ tests, but it is obviously well over 200. He is a master tactician in battle. He will completely analyze opponents abilities and quirks, allowing him to exploit a small weakness. Kazaru is able to figure out the best way to defeat a person with outrageous speed. He is also able to pick up the smallest details. Outside of battle, Kazaru's intelligence aids him in his scientific studies and inventions. He is an avid reader of science and history books, as his thirst for knowledge is unquenchable.

Marital Status: Hopelessly single

Sexual preference: Straighter than a line

Division: 12

Rank: Captain

Zanpakuto Information:

Name: Hanshakyou (Mirror Reflector)

Appearance: Hanshakyou is an old man who looks to be about 80. He smokes a pipe and has numerous battle wounds. He has some white hair on his head that haven't grown or been cut in years. He is extremely tall, about 6'8''. It looks as if Hanshakyou, despite age, would be a very difficult adversary in combat. Personality wise, Hanshakyou is a wise sage type who gives Kazaru food for thought quite often. He rarely answers anything straight forward, usually preferring to force Kazaru to make connections or ponder the meaning by himself.

Type: Unclassified

Released Zanpakuto Information:

Release Phrase: Reflect, Hanshakyou

Looks: Hanshakyou itself doesn't change appearance when activated. It still has the usual asterisk guard, slightly longer than average katana blade, and the black and red hilt. However, when released, two mirror images of Hanshakyou appear parallel to it and shatter into glass shards.

Description: Kazaru's shikai allows him to manipulate glass shards. These shards are manipulated in several ways. They can be used offensively, as separate entities or by connecting and solidifying them into sharp objects to impale opponents. Sometimes, he reform some of the shards into a second sword, though he doesn't often. Defensively, Kazaru can form mirror shields that protect him from attacks. The more shards he uses to form the shield, the stronger its defensive capabilities are (duh). However, there are some limitations to Kazaru's shikai. The shards are equal to two swords shattering (or three if on the rare occasion he turns the actual zanpakuto into shards). Another limitation is that if he sends his shards in an attack, he could be left without them to protect him if the attack is dodged and a counter attack is quick. To counter this, he will usually stay near the shards. Kazaru's signature shikai technique is reflection. By swinging his sword at projectile or reiatsu based attacks, Kazaru can reflect them back from which they came.

Bankai Information:
(NOTE: Bankai can only be used by strong Lieutenants and Captains.)

Description: Kazaru's bankai, Shoukokubutsu Hanshakyou (Hall of Reflecting Statues), creates twelve large statues (about 10 feet tall) of the Zanpakuto spirit. All twelve statues hold large swords, about six feet long and two feet wide. Kazaru is able to turn the swords held by the statues into glass shards and manipulate them as he does in shikai. Usually he will turn two swords into shards and create more if necessary. The statues are also capable of moving. They usually remain immobile in an oval formation because in this formation, nothing can escape or enter. This is a double edged sword, however. Though his opponents cannot receive aid while inside the arena, neither can Kazaru. If Kazaru does decide to move them, he will have them use their swords to smash opponents, while remaining stationary so the arena trap effect does not disappear. In certain occasions, Kazaru will move the statues out of the oval formation, allowing for unrestricted movement.

Looks: I think I combined that above by mistake lol.

History, RP Sample and RP Challenge.

History: Kazaru was born in Tokyo into a poor family. From a very early age, it was obvious that he was extremely intelligent. He learned how to talk earlier than most. Even though his family was illiterate, Kazaru somehow managed to teach himself how to read. By age 12, he could read and write fluently, with no formal teaching. However, he had little opportunity to put his skills to use due to his family background. It seemed that Kazaru's intelligence would be completely wasted. Instead of making a fuss, he took up taekwondo because he felt that it would allow him to occupy his mind. He hoped that he could eventually become a master and teach others in order to allow innocent people to protect themselves if the need be.

Kazaru learned from an excellent instructor the ways of Taekwondo. By the age of 18, due to his intelligence and willpower, Kazaru surpassed his sensei. He was known for his powerful kicks and jumping abilities. His sensei, with the addition of Kazaru as an instructor, expanded the dojo so that more people could learn the skills, allowing for Kazaru to live out his dreams.

Many thought Kazaru's ideas that all should be able to defend themselves was foolish. However, when a rival faction sought control of the city, people began to see why it was necessary. More learned the martial arts and sword fighting skills. It allowed the public to defend the city from capture. However, many died in the combat, including an 18 year old idealist, Kazaru Shichiyou.

Upon entering soul society, Kazaru noticed that in Rukongai, there were always fights with the strong picking on the weak. The weak were unable to defend themselves. Kazaru took up his quest to protect the weak and began to pass his fighting skills to others. Eventually, crime decreased in his district. During his time in Rukongai, Kazaru also learned the ways of sword fighting from a former French soldier who had died in the Hundred Years War. Kazaru learned under the sword master for 20 years, mastering skills from sabre fencing to other types of hand to hand weaponry. Using a katana and his Taekwondo skills, Kazaru was able to protect those who couldn't protect themselves. Eventually, this caught the eye of the Gotei 13. In addition to high intelligence and combat skills, Kazaru had spiritual power. So in the late 18th century, Kazaru entered the Shinigami Academy.

Kazaru excelled in his studies at the academy. His academic grades were not only the top of his class, but were in the top 1% of all students who had ever attended. It was obvious that intellectually, Kazaru was a genius. His combat skills were among the best, with only a few others who were clearly better. His kidou, and other reiatsu based techniques were average. Kazaru struggled with this. After several years, Kazaru graduated the academy, a year earlier than the average student. He was not considered a prodigy. However, few question his sense of justice and his intelligence. He was put into the 12th Division because of his intelligence and aided the squad with research. He eventually was appointed Captain after the death of the former at the hands of the Dangai.

RP Sample: This is an average post when I make a story in one post.

After a visit to the Shinigami Academy to welcome the new students, Kazaru returned to his lab. He made his way through the barracks and noticed a man running with something obviously from the lab. The man, seeing Kazaru, began to run even faster. "Hey you! Get back here with that! That's from my lab you (insert string of expletives here)!" Kazaru sets off running after the man. The man, seeing Kazaru chasing him, hops onto a building and begins running on top. Kazaru follows the same route as the man, obviously angered. He keeps up with the man as he uses several sudden route changes to lose the Captain. Kazaru yells at the man, "You fool! I won't lose track that easily. Get back here!" The man responds by throwing a smoke bomb at Kazaru. "Oh, crap..." Kazaru says, flash stepping over to the bomb, catching it and tossing it away. He continues the chase, following the man on the walkways of the Seireitei. Suddenly, Kazaru falls through a hole. He begins to scream and curse.

Kazaru manages to get out of the hole, but notices the man is gone. He grabs a nearby Shinigami and says, "WHAT THE HELL ARE YOU DOING??? WHY DIDN'T YOU STOP THAT MAN??? WHERE IS HE???"
"I'm sorry Captain Shichiyou, he was too fast. He went that way," he replies.
"Fine...he is pretty fast, I suppose I'll have to go doubletime to catch him." Kazaru goes off, using Shunpo to quickly close the gap. He finally catches up with the man and yells at him. "Ok, I've caught you. Give me the data you stole and execution can be avoided."
"Why would I give it back? This is very important data," he replies
"Ughh...I really need to kill you? Fine," Kazaru says, unsheathing Hanshakyou. He flash steps behind the man and slashes at the back of his knee caps. The man blocks with his own sword and starts running again. Kazaru cuts him off with a flash step. He jumps at the thief and attempts to slice his head off. The man ducks and runs to the left. Kazaru is able to cut him off, but the man proceeds to kick Kazaru in the balls. Kazaru falls over and the man continues running.

"I'm going to make him suffer for that. When I catch him BOY WILL HE PAY!!!!" Kazaru yells angrily. The man is still in sight, allowing Kazaru to flash step over to him and grab him by the shirt. "Try running away now," he says, slashing the man's tendons. He takes the data and says, "Thank you. Now was that so hard? Too bad I have to kill you now, and I'll make it as painful as possible! Hado Number 1: Sai!" The man's arms become bound behind his back, making him unable to squirm. Kazaru flips him on his stomach and stabs him in the back, but not killing him. The man screams in pain, causing Kazaru to laugh. He takes the sword out extremely slowly, twisting it around to cause more pain. He repeats this process several times, carefully avoiding the spine, as paralysis will make the pain stop. Kazaru continues the process until the man passes out from the pain. Kazaru puts his foot on the man's head and smashes it into the ground, killing him. The captain returns his data to the lab.

For combat, its usually one or two of the paragraphs, depending on how much time I get to talk and babble
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Ishpaleum




Posts : 16
Join date : 2010-08-12
Age : 31

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PostSubject: Re: Kazaru Shichiyou   Kazaru Shichiyou Icon_minitimeThu Aug 12, 2010 10:47 pm

How large are the glass shards, and how much glass do you get?
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Kazaru Shichiyou

Kazaru Shichiyou


Posts : 25
Join date : 2010-08-12
Age : 32
Location : Boston

Kazaru Shichiyou Empty
PostSubject: Re: Kazaru Shichiyou   Kazaru Shichiyou Icon_minitimeThu Aug 12, 2010 10:51 pm

The shards are fairly small...probably the size of Byakuya's Senbonzakura blades, though they are completely visible. And in shikai, I get an amount equal to two glass swords shattering into pieces. Bankai: 12 large swords shattering into pieces.
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Ishpaleum




Posts : 16
Join date : 2010-08-12
Age : 31

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PostSubject: Re: Kazaru Shichiyou   Kazaru Shichiyou Icon_minitimeThu Aug 12, 2010 10:53 pm

Ok, well I see nothing wrong with it then.

Kazaru Shichiyou 633518898025661363-approved---good-
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Kazaru Shichiyou

Kazaru Shichiyou


Posts : 25
Join date : 2010-08-12
Age : 32
Location : Boston

Kazaru Shichiyou Empty
PostSubject: Re: Kazaru Shichiyou   Kazaru Shichiyou Icon_minitimeThu Aug 12, 2010 10:57 pm

Woot thanks (and this post is only being made cause im trying to see if my sig will show up)
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PostSubject: Re: Kazaru Shichiyou   Kazaru Shichiyou Icon_minitime

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